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Solid objects like terrain elevations, rocks, houses, or other static objects can't be seen on the map, and thus always 100% camouflage, i.e. they will not be discovered. For example, a Leichttraktor loses up to 17.5% penetration firing AP shells and 51.4% firing APCR shells with its default gun, whereas a mouse only loses about 2% with AP and 15.4% with APCR. You can also battlefield of the Strategic view directly onto a certain area, hold the Ctrl key and the right mouse button on the desired Position on the mini-map. This remaining penetration potential is then used to determine whether any other armour plates that are affected, can be penetrated. This usually happens when another object is closer than the target and reticle in the other opponent is prioritized instead of the Tanks that you see clearly and aim at the goal. In the example, this means that you would double the lead, and the target 20m in front of the target (see also the latency correction below). Due to the automatic correction of your target can shoot it pretty hard to the opponent in such situations, but there are a few considerations that can help you. Two friendly vehicles can communicate if they are not farther from each other than the sum of their respective radio ranges (also called signal ranges). The value is not displayed in the game, but can be determined by Tests in the same way as the baseCamo value (see above). This is particularly pronounced with howitzer cannons with a high arc lanes, for example, on the T82 HMC. Otherwise it remains hidden unless spotted by another vehicle in your team, that you in the radio traffic. If the difference was large, then you may see the shell Tracer leave your barrel at an angle, or change trajectory in the middle of the trajectory. Note that the different types of Enhanced suspension equipment does not have a bonus to give your vehicle the performance. Note that by default, the right mouse button enables Auto-aim, so it is recommended to assign a different mouse button or-button to Auto-aim. If you destroyed stay in deep water for too long, your tank. Prior to 0.8.0, you simply had prevented an invisible wall that you travel into or falling into such waters.
In all these cases where hull armour is not penetrated by the shell itself, the amount of damage is lower and calculated according to the following formula. This is important to take into account, when he described a moving target, as above, because then you have to correct your aim for the track itself. Wider track does not necessarily have to have a better handling on soft ground, for example, the M24 Chaffee, the best off-road performance of the dedicated tier 5 light scout tank has by far, despite also using the most narrow tracks. It all depends on the path of your shell after penetrating the armour and what parts of the enemy tank it hits on the way. But also half-transparent objects like bushes or trees (or the like) provide a camouflage bonus up to 64%, depending on the density of the object. This is not only inconsistent, but also means that since 0.7.2 unfortunately, you can only calculate an approximation to the actual statistics based on what is displayed in the game. Once it impacts the hull armour, the appearance of normalization, and the remaining penetration potential (i.e. the original penetration potential minus the effective armour of the spaced armour) is used to calculate whether the shell penetrates the hull proper. Since map selection in most game modes is random, for the majority of your tank, you will buy to have a camouflage pattern for all three map types if you want to ensure that you always get the bonus. Starting in 9.2, only summer maps are available to Battle tiers 1-3.
However, since all skill modifiers, even the Commander bonus, are ignored, in most of the statistics will continue to differentiate from what is shown, also, if you happen to have a 100% crew. Since your tank is actually in the battle, until it is destroyed, it can passively earn XP to, for example, to detect enemy vehicles. At least in v0.7.1, if you replay, you can see that each time you play it, your trajectory will be slightly different. Finally, even if you miss the target, the shell will explode on impact and can cause damage to the target if that lies within the explosion radius, which depends on the shell. To capture the enemy base, you need to drive your tank, in the white circle in the enemy base (commonly referred to as the cap circle or simply cap). The shots move (deviate) away from your target, the point, to the outside on the edge of the circle, but rarely shoot them over the edge. Internal modules or crew members have no armour and thus will always hit if any penetration potential is left in the bowl. If you have more than one crew member responsible for the same stat (e.g. two loaders), then the average of the effective skill will be used levels to calculate the effective stat. First, the encounter does not points can be gained while there are tanks of both teams within the capture circle. All Camo values are player-tested and unofficial, and can version of the current live.
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